Re: Animal Affinity Talent?
We took that out on purpose. The primary reason was to save space. (You'll probably get tired of hearing me say that.)
We tried to keep everything from HEX that we could, but to make room for new stuff, we had to remove some other stuff. Nothing was removed because we hated it or thought it was broke.
As for why we chose chose not to keep other talents, it was mostly a judgment call where we thought that the talent has a limited use or was redundant/underpowered when compared to other talents.
In this case, we thought the Animal Affinity talent didn't really fit into the setting the way that it does in HEX and wouldn't be missed as much as others.