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A Spell a Day (or so): Day 6 - Energy Bolt
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Author:  Matt [ Wed Sep 02, 2009 11:06 pm ]
Post subject:  A Spell a Day (or so): Day 6 - Energy Bolt

Spell Name: Energy Bolt

Tradition: Sorecery
Base Difficulty: Average (2)
Modifiers: None
Final Difficulty: Average (2)
Duration: Instant
Resistance: vs. Damage

This spell creates a bolt of magical energy that causes Damage to a target with 25 feet of caster. This can come in many forms and color that the caster can describe - arrow shaped missiles, a laser-like beam, crackling energy, etc... The bolt travels unerringly in a straight line towards the target, who gains the full benefit of armor and cover.

Extra Successes
1: Increase Damage by 1
1: Hit additional target
2: Ignore cover

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