It is currently Wed May 15, 2024 12:30 pm




Post new topic Reply to topic  [ 103 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7  Next
Obligatory Introductions Thread 
Author Message
Site Admin

Joined: Mon Sep 18, 2006 11:30 pm
Posts: 205
Post Re: Obligatory Introductions Thread
JohnK wrote:
Hullo, Jamie,

Jamie wrote:
Unless it's a flying, fire-breathing Weave-touched bear ... then we're all done for.


Well, you've got to admire the efficiency of the creature, don't you? I mean, it flies you off to its lair, slices you up, and then can cook you! :)

I want to see the stats for the creature, myself! :)


Ask and ye shall receive:

BROKEN, WEAVE-TOUCHED BEAR
Standing 14’ tall, this huge, hulking bear possesses wings resembling that of a bat. With unnatural blue glowing eyes that crackle with the power of the Weave it can sustain flight despite its mass. This unpredictible beast seems to hunger for the taste of human and elf flesh.

HEA: 13 DEF: 7

BOD: 7(5) DEX: 2 STR: 7(5) CHA: 0 INT: 0 WIL: 4(3)
SIZE: 2 MOV: 9/4 PER: 4 INIT: 2 STUN: 7
(original attributes are in parenthesis)

SKILLS
Brawl: 10, Breath: 8, Stealth: 2, Survival: 6

ATTACKS
Claws 12L/(6L)
Fire Breath 10L/(5L)

TALENTS
Increased Size: +1 SIZE
Increased Attribute: +2 STR, +2 BOD, +1 WIL
Special Movement: Flight (1/2 move)
Deadly Attack: +2 claws
Weave-Touched: Fire Breathing; At Will; Base Difficulty 4; Range: 15’ cone

FLAWS
Bestial: Cannot communicate
Deranged: Do not act predictably


Wed Sep 24, 2008 12:06 am
Profile WWW

Joined: Tue Sep 23, 2008 12:46 am
Posts: 12
Post Re: Obligatory Introductions Thread
Hey everyone. I thought that I should come and introduce myself. I saw an ad for the Desolation RPG at a site that I visit and the premise of the game intrigued me, although I must admit that I don't know anything about the Ubiquity system. This was a first for me. I have a group of friends that I game with and I would like to see if this would be something that they would go for. I noticed that it seems to be a fairly simple system to pick up. Right now the only thing that we seem to be playing is 3rd Edition Forgotten Realms. I had a question that I was going to ask, but now I can't remember what it was. Anyway, I'm happy to be here.


Wed Sep 24, 2008 12:51 am
Profile
Site Admin
User avatar

Joined: Mon Sep 18, 2006 11:14 pm
Posts: 438
Location: Ohio
Post Re: Obligatory Introductions Thread
BrianLeichty39 wrote:
Hey everyone. I thought that I should come and introduce myself. I saw an ad for the Desolation RPG at a site that I visit and the premise of the game intrigued me, although I must admit that I don't know anything about the Ubiquity system. This was a first for me. I have a group of friends that I game with and I would like to see if this would be something that they would go for. I noticed that it seems to be a fairly simple system to pick up. Right now the only thing that we seem to be playing is 3rd Edition Forgotten Realms. I had a question that I was going to ask, but now I can't remember what it was. Anyway, I'm happy to be here.


Welcome to the forums and to Ubiquity, Brian. I think you'll enjoy both. We'd be happy to answer any questions about Desolation and/or the Ubiquity Roleplaying System. It's very easy to pick up.


Wed Sep 24, 2008 7:36 am
Profile WWW
Scavenger
Scavenger
User avatar

Joined: Sun Jan 06, 2008 3:02 pm
Posts: 122
Post Re: Obligatory Introductions Thread
Welcome Welcome Brian...and John for that matter. Forgot to say hey to John cuz we were tripping over each other getting into the door. :)


Wed Sep 24, 2008 9:18 am
Profile YIM

Joined: Tue Sep 23, 2008 12:46 am
Posts: 12
Post Re: Obligatory Introductions Thread
Well, there was something that I was wondering about in regards to the Ubiquity system. Will I need to get different dice to use it, or can I use it with dice that I already have?


Wed Sep 24, 2008 4:49 pm
Profile
Site Admin

Joined: Mon Sep 18, 2006 11:30 pm
Posts: 205
Post Re: Obligatory Introductions Thread
The Ubiquity dice are nice, but certainly not a requirement. They are mostly time savers, IMO.

If you don't have Ubiquity dice, here's how it would work - let's say you have a Larceny of 9. You can roll 2d20, 4d10, 2d8, and 1d4. Or you can just roll 9d6. It doesn't really matter. Just roll the necessary number of dice and count up how many even numbers are rolled and that's your number of successes.

Let me know if you haven't seen the Ubiquity dice in action or haven't heard how they work.


Wed Sep 24, 2008 6:01 pm
Profile WWW

Joined: Tue Sep 23, 2008 12:46 am
Posts: 12
Post Re: Obligatory Introductions Thread
I can't say that I have. I would be interested in finding out how they work. I saw a picture of what the dice look like, and they sort of reminded me of special d4's or d10's.


Thu Sep 25, 2008 12:53 am
Profile
Scavenger
Scavenger
User avatar

Joined: Mon Jun 04, 2007 6:50 pm
Posts: 223
Location: Baltimore, MD, USA
Post Re: Obligatory Introductions Thread
I can help with that.

The key is the fact that each die (as defined in the game) has a 50% chance of success. That's why you could use any regular dice. Just define evens or odds (traditionally we use evens) to indicate a success.

Ubiquity dice (which are eight-sided in case it matters) come in three colors: white, red and blue.

The white dice have 0's and 1's evenly distributed on the faces; it's equivalent to rolling one normal die.

The red dice have 0's, 1's and 2's distributed to give you the same results as rolling two normal dice.

The blue dice have, you guessed it, 0's, 1's, 2's and 3's and give you the same results as rolling three dice.

So, if during the game you have to roll 10 dice, you could grab three blues and a white, two blues and two reds, five reds, ten whites, or any combination that adds up to ten dice. Roll them and add the numbers. It's that simple.

Hope that helps.

_________________
"Reality Bites... and I've got the toothmarks to prove it!"

"Love is a battlefield... littered with corpses."

Free-floating agent of chaos. Reasonable rates. Inquire within.


Thu Sep 25, 2008 8:59 am
Profile
Playtest Survivor
Playtest Survivor
User avatar

Joined: Fri May 18, 2007 10:54 am
Posts: 620
Location: Ottawa, Ontario CANADA
Post Re: Obligatory Introductions Thread
Hullo, Matt,

Matt wrote:
JohnK wrote:
Hullo, Jamie,

Jamie wrote:
Unless it's a flying, fire-breathing Weave-touched bear ... then we're all done for.


Well, you've got to admire the efficiency of the creature, don't you? I mean, it flies you off to its lair, slices you up, and then can cook you! :)

I want to see the stats for the creature, myself! :)


Ask and ye shall receive:

BROKEN, WEAVE-TOUCHED BEAR
Standing 14’ tall, this huge, hulking bear possesses wings resembling that of a bat. With unnatural blue glowing eyes that crackle with the power of the Weave it can sustain flight despite its mass. This unpredictible beast seems to hunger for the taste of human and elf flesh.


Terrific stuff, Matt! Definitely a creature I will add to my beastie arsenal! :)

However, since I don't have Global moderator ability, any chance you can take the posts about the bear, and put them over in a new thread in the Pass It Along section, where it belongs? Thanks. :)

_________________
"There's a village of Mongrels just over that hill. We need supplies, but remember that it's not just the outside that has been altered..." - Jediah Kane, traveller


Thu Sep 25, 2008 1:24 pm
Profile
Playtest Survivor
Playtest Survivor
User avatar

Joined: Fri May 18, 2007 10:54 am
Posts: 620
Location: Ottawa, Ontario CANADA
Post Re: Obligatory Introductions Thread
Hullo, Brian,

BrianLeichty39 wrote:
Hey everyone. I thought that I should come and introduce myself. I saw an ad for the Desolation RPG at a site that I visit and the premise of the game intrigued me, although I must admit that I don't know anything about the Ubiquity system. This was a first for me. I have a group of friends that I game with and I would like to see if this would be something that they would go for. I noticed that it seems to be a fairly simple system to pick up. Right now the only thing that we seem to be playing is 3rd Edition Forgotten Realms. I had a question that I was going to ask, but now I can't remember what it was. Anyway, I'm happy to be here.


Welcome to the DESOLATION forums, new guy! :) You'll find that we're really a good bunch of folks here, and have a lot of fun discussing the game and all that stuff. Just watch out for the bolt of weave lightning that's...oops, too late? (Wonder what you just mutated into? :) ) :)

When you remember the question, please ask it. We all seem to like answering questions around here! ;)

_________________
"There's a village of Mongrels just over that hill. We need supplies, but remember that it's not just the outside that has been altered..." - Jediah Kane, traveller


Thu Sep 25, 2008 1:27 pm
Profile

Joined: Tue Sep 23, 2008 12:46 am
Posts: 12
Post Re: Obligatory Introductions Thread
Well, I was wondering about something else. Are Gnomes the smallest playable character race that is available, or do you have plans to introduce other small races later?


Thu Sep 25, 2008 10:05 pm
Profile
User avatar

Joined: Thu Aug 07, 2008 4:54 pm
Posts: 63
Post Re: Obligatory Introductions Thread
Jamie wrote:
Unless it's a flying, fire-breathing Weave-touched bear ... then we're all done for.


That brought on a Spelljammer moment. Fire-breathing phase doppleganger giant space hamsters!

_________________
Just remember who’s standing in your way, remember every black day I ever stopped you and then—AND THEN—do the smart thing: let somebody else try first.


Fri Sep 26, 2008 4:00 am
Profile WWW
Site Admin
User avatar

Joined: Mon Sep 18, 2006 11:14 pm
Posts: 438
Location: Ohio
Post Re: Obligatory Introductions Thread
BrianLeichty39 wrote:
Well, I was wondering about something else. Are Gnomes the smallest playable character race that is available, or do you have plans to introduce other small races later?


Hi Brian,

On average gnomes are the shortest. However, the Loranthians (aka the island folk) are close to them in height -- close enough that a short islander could be shorter than an average-sized gnome.


Fri Sep 26, 2008 7:55 am
Profile WWW
User avatar

Joined: Thu Sep 25, 2008 9:16 pm
Posts: 7
Location: Chicago, IL
Post Obligatory Hello
Hi folks! Found the Desolation RPG, Ubiquity, and this forum after a great podcast of The Games the Thing.

Been gaming for a long, long time. Looking forward to spending some time here and getting acquainted with this new rpg in my library.

Thanks for having me aboard,

Arthur


Mon Sep 29, 2008 2:40 am
Profile

Joined: Thu Nov 27, 2008 6:01 pm
Posts: 5
Post Re: Obligatory Introductions Thread
Oops. I didn't see this thread to start with, so started my own introduction thread. Sorry about that.

I am an old rpg gamer, having started in the 70s. I like fantasy, and simple fast systems, so was attracted to this game from the first time I saw the banner and checked out Ubiquity. In the past I have avoided dice pool games, preferring percentile games like BRP. However, the special dice and 50/50 arrangement may make a big difference. The mechanic reminds me of Risk on a basic level. I never saw the attraction to rolling 10-15+ D10s and sorting through them for all the 7+ results for a simple test, or variations thereof like roll and keep x dice.

As for the setting, as I said previously I am doing my own post apocalyptic fantasy homebrew so Desolation interests me for ideas. Hopefully I'll get to play it sometimes too.

This looks like a civilized forum, and I look forward to lots of *pleasant* discussion here.


Fri Dec 12, 2008 12:30 am
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 103 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7  Next


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © phpBB Group.
Designed by Vjacheslav Trushkin for Free Forum/DivisionCore.